Lesson Plan: Teaching Research with Sam Barlow’s Her Story

colewehrle

Lesson Plans, Pedagogy

Usually when video games appear in the college classroom, they are objects of analysis. We critique them as if they were a book or a movie. But, in teaching their content, we rob them of their pedagogic potency. Games facilitate play, and by offering teachers new and unfamiliar decision spaces, games can be used to support and expand how we teach writing and research. This lesson uses Sam Barlow‘s 2015 game, Her Story, to help students master the core skills

Machine as Organism: Technology, Biology, and Collective

andrewheermans

Data, Devices, History

      The constant increases in technological capacity, prevalence of automation and machine assistance, and the advancement of bio-tech, artificial intelligence, and medical technologies, expedite the tendency to view the issue of human subjectivity through a dichotomy of man/machine. This framing pre-inscribes a frictional relationship between man and machine, as if machines desire to, and are succeeding in closing the ontological gap between human beings and machines and/or artificial intelligences. The paradoxical novelty that wearable technology presents us (both

Lesson Plan: viewing>writing>listening Pedagogical Versions of Access

Sierra Mendez

Accessibility, Data Visualisation Week, Lesson Plans

Existentially, this lesson plan is about challenging student conceptions of information dissemination and questioning notions of universality embedded in web narratives of access. We like to think of the internet as a democratic space of unlimited maneuverability. But for many users, it is not. Here, we want students to consider the overwhelming prominence of visual, picture-based knowledge and ask who is excluded? Who cannot move freely in this space? Who is not granted access? Effectively, this assignment asks students to

Lesson Plan: Fake News

Marnie Ritchie

Lesson Plans, Multimodal Writing, Pedagogy

Weekly World News covers featuring a bat child and Hillary Clinton with an alien baby

Friedrich Nietzsche famously wrote in On Truth and Lies in a Nonmoral Sense that truth is “a movable host of metaphors, metonymies, and anthropomorphisms: in short, a sum of human relations which have been poetically and rhetorically intensified, transferred, and embellished, and which, after long usage, seem to a people to be fixed, canonical, and binding.” He likens truths to coins that have lost their embellishment. Given the complicated, contemporary industry of “fake news” (defined as news media with misleading,

Tinkering With Pedagogy: Experimenting With Technology at the DWRL

andrewheermans

Accessibility, Devices, Games

At the start of last academic year, the Digital Writing and Research Lab assigned two research imperatives: data visualization and wearable technology. While data visualization is ubiquitous in most forms of media, and serves an already established and crucial role in empirical research and its dissemination, the affective affordances of wearable technology are emergent, and the cultural narratives that surround this category of technology is contingent upon the continuous emergence and advancement of new devices. Recently, the DWRL has obtained

Lesson Plan: The Ethics of Virtual Reality

shaherzadahmadi

Lesson Plans

In this lesson plan, students consider the ethical questions surrounding violence in virtual reality. By reading about the 1990s debate regarding the power of video games to produce violence in the real world, they discover that these are old questions that take on new urgency in the age of virtual reality. Students engage with an intellectual debate that played out in popular discourse. They articulate an opinion based on the information. By experiencing virtual reality (VR), students discern the difference

Roundtable Interview with Dr. Jim Brown

Matt Breece

Alumni, Events

Jim Brown sitting at a table behind a laptop computer, looking to his right with a joyful smile.

As part of the DWRL’s first Alumni Network Event, the Lab hosted a roundtable interview with Dr. Jim Brown on March 30, 2017. The roundtable was led by Program Coordinator Will Burdette, and joined by Assistant Director Sarah Frank and Staffer Sarah Welsh. In this roundtable interview, Dr. Brown reflects on how his time as a graduate student in the DWRL prepared him for a career in digital rhetorics and to direct the Digital Studies Center at Rutgers University-Camden, as

Workshop Recap: R and Twitter

Kevin Schaeffner

Data, Events, Social Media

Lars Hinrichs, pictured center, leads the workshoppers through an intro to the language of R.

In the first workshop of the fall semester, Lars Hinrichs brought his knowledge of English Language and Linguistics to the DWRL for an introduction to R and Twitter. While Twitter’s reputation certainly preceded itself, the workshop began with an introduction to R — a necessary introduction for those of us unfamiliar with current research practices in the digital humanities. As a programming language, R is an open-source tool for statistical analysis and visualization. For a range of scholars interested in

Archives Re-Imagined

DWRL Staff

Digital Archiving

archives (re)imagined

As the lab has grown older and alongside the constant flux of new staff members, archiving has taken a more central role in both our day-to-day and long-term thinking and practice. Archival theories and practices have long been central to scholarship on rhetorical history. With the emergence of technologies in digital archiving, however, and as rhetorical scholars have become involved in the construction of digital archives and exhibits, we increasingly recognize archives themselves as rhetorical entities. Staff members working in