Usually when video games appear in the college classroom, they are objects of analysis. We critique them as if they were a book or a movie. But, in teaching their content, we rob them of their pedagogic potency. Games facilitate play, and by offering teachers new and unfamiliar decision spaces,...
Project Management Comes to the DWRL
DWRL lab members wear a lot of different hats around campus. We are students and writers. We are teachers and mentors. We help write grant proposals and serve on planning committees. But, in all things, we are project managers. This is an easy thing to forget. Neither my undergraduate nor...