We are, as others have pointed out, in the age of augmented reality. Whereas the twentieth century saw virtual reality develop in leaps and bounds, it is augmented reality that reigns supreme in the 2000s. Case in point: the View-Master. (more…)
Experimenting in the Digital Humanities
For the past several weeks, I have been researching augmented reality with the aim of identifying some of its distinguishing features—“distinguishing” being the operative and tricky word here. (more…)