If you wanted to design an augmented reality app, but didn’t have programming expertise, what would you do? Last fall, two graduate students, Felipe Cruz (now, Dr. Cruz), Keith Leisner, and Deb Streusand began working on Raugmenter in the DWRL. This tool was designed to make the augmented reality platform LayAR...
Augmented Reality and Virtual Reality and Future Reality, Oh My!
In an earlier post I discussed some of the difficulties we face in understanding augmented reality as a result of its many conflicting definitions. Fortunately, these definitions generally agree on a few elements: technology, mediation, interactive experiences, combining the non-digital and the digital. Unfortunately, just when we might feel like we're...
To Catch ’em All, Campus Needs to be Accessible
[cs_content][cs_section parallax="false" style="margin: 0px -25px;padding: 045px 0px 0;"][cs_row inner_container="true" marginless_columns="false" style="margin: 0px auto;padding: 0px;"][cs_column fade="false" fade_animation="in" fade_animation_offset="45px" fade_duration="750" type="1/1" style="padding: 0px;"][cs_text]One afternoon sometime in the middle of our summer, in need of a little sun—the glow of a monitor only goes so far—I picked up my laptop and headed out...
The New View-Master Takes on Augmented Reality; Should We Take it Into the Classroom?
We are, as others have pointed out, in the age of augmented reality. Whereas the twentieth century saw virtual reality develop in leaps and bounds, it is augmented reality that reigns supreme in the 2000s. Case in point: the View-Master. (more…)
Augmented Reality: Just Another Marketing Tool?
A lot of the augmented reality apps that are out there right now, though they have the potential to profoundly shape the human experience, are very well-suited for advertising. According to some, this isn’t an accident. (more…)
Digital Pedagogy Showcase: Google Tours in the Writing Classroom
At the DWRL's 2016 Spring Digital Pedagogy Showcase, the Augmented Reality Research Group showed attendees how to design assignments and lesson plans using Google Tours. (more…)
Augmented Reality Has Arrived and It’s Ready to Be Analyzed! Well, Almost.
Lately, augmented reality has been making a lot of headlines in the tech world. This week, for instance, Microsoft revealed its HoloLens, a visual headset that allows people to interact with and manipulate complex, projected visuals. In a promo for the HoloLens, a woman wearing the headset customizes a Volvo car...
Experimenting in the Digital Humanities
For the past several weeks, I have been researching augmented reality with the aim of identifying some of its distinguishing features—“distinguishing” being the operative and tricky word here. (more…)
Anxiety? There’s an App for That
My students often have to give presentations at the end of the semester, and public speaking is something that genuinely terrifies a lot of people. In addition to building a supportive, low-judgment environment, I try to give them a few tips for public speaking and how to approach it with...
Augmented Reality and Smartphones: Friends or Foes?
Pardon the spatial-rhetorics wordplay here, but I am increasingly getting the sense that the topic at the center of this locative media research group—augmented reality—feels simultaneously like unfamiliar and familiar territory. I have spent a substantial amount of time researching and reflecting on locative media, especially thanks to my time...