Food and Drink: A Photo Essay

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Questing for Choice(s)

There is a fundamental issue with how we (as academics, players, and creators) view game narratives. This particular art form leaves room for player intervention, for changes and transformations, however, such interactivity has done little to push the boundaries of storytelling beyond alternate endings and perpetual quests. Is this as...

To Catch ’em All, Campus Needs to be Accessible

[cs_content][cs_section parallax="false" style="margin: 0px -25px;padding: 045px 0px 0;"][cs_row inner_container="true" marginless_columns="false" style="margin: 0px auto;padding: 0px;"][cs_column fade="false" fade_animation="in" fade_animation_offset="45px" fade_duration="750" type="1/1" style="padding: 0px;"][cs_text]One afternoon sometime in the middle of our summer, in need of a little sun—the glow of a monitor only goes so far—I picked up my laptop and headed out...

Augmented Reality Has Arrived and It’s Ready to Be Analyzed! Well, Almost.

Lately, augmented reality has been making a lot of headlines in the tech world. This week, for instance, Microsoft revealed its HoloLens, a visual headset that allows people to interact with and manipulate complex, projected visuals. In a promo for the HoloLens, a woman wearing the headset customizes a Volvo car...

The Useful Art of Coding

By the time I finished writing this blog post, I had come to a realization that wasn't even on my mind at the start: The active function (in as utilitarian a sense as possible) of an object is just as important in creative production as its affective and aesthetic potential....