Wearables Lesson Plan: Yelp

Reinhard Mueller

Devices, Lesson Plans, Locative Media, Multimodal Writing, Pedagogy

This is a picture of the Yelp logo with a symbolic scale in the background indicating the lawsuits against Yelp. The picture is mostly in red, the scale in the background is in black. The letters and the Yelp logo are mostly in white.

Yelp is a virtual marketplace that has been shaping our spatial orientation for many years, since it was founded in 2004 and has increasingly expanded worldwide since 2009. Despite its vast impact on our daily life, its digital rhetoric has hardly been researched and is usually taken for granted without further critical awareness. In a 2013 survey, the Boston Consulting Group found that only 15% of 4,800 interviewed small business knew that they had a free Yelp profile and that

Accessible Data Visualizations

Ansley Colclough

Data, Data Visualisation Week, Pedagogy, Tools

Are you reading this blog post from computer screen or an screen reader? Did you need to adjust the font or text size, screen brightness, or filter the interface through a browser extension or rely on an app like Accessibility to access this information? In her entry on “Access” in Keywords for Disability Studies, Bess Williamson notes that despite advances in accessibility rights due to technology, “technical change does not necessarily translate to the deeper goals of openness, inclusion, or opportunity”

Lesson Plan: Visualizing Difference with Tableau Public

Mac Scott

Data, Lesson Plans, Pedagogy, Tools, Uncategorized

In his much referenced TED Talk, David McCandless says that “if you start working with [data] and playing with it in a certain way, interesting things can appear and different patterns can be revealed” (5:57-6:14). And Virginia Kuhn argues that there are “two main uses for information visualization: discovery and representation.” With this in mind, data visualization software can certainly be a productive tool for research and invention. We can begin to identify patterns in what might otherwise be a

Lesson Plan: Visualizing Sound by Captioning Nonspeech Sounds

Matt Breece

Data Visualisation Week, Lesson Plans, Multimodal Writing, Pedagogy

Although closed-captioning is usually thought of in terms of accessibility, it also highlights the larger rhetorical significance of sound—a significance which is most notably taken up in sound studies. The convergence of rhetoric with sound studies has become increasingly salient to rhetorical theory as noted in the review essay “Auscultating Again: Rhetoric and Sound Studies” from RSQ. Sound in the multimodal classroom has likewise become a relevant site for rhetorical instruction, invention, and exploration. Scholars like Cynthia Selfe, Erin Anderson,

Lesson Plan: Teaching Research with Sam Barlow’s Her Story

colewehrle

Lesson Plans, Pedagogy

Usually when video games appear in the college classroom, they are objects of analysis. We critique them as if they were a book or a movie. But, in teaching their content, we rob them of their pedagogic potency. Games facilitate play, and by offering teachers new and unfamiliar decision spaces, games can be used to support and expand how we teach writing and research. This lesson uses Sam Barlow‘s 2015 game, Her Story, to help students master the core skills

Lesson Plan: Fake News

Marnie Ritchie

Lesson Plans, Multimodal Writing, Pedagogy

Weekly World News covers featuring a bat child and Hillary Clinton with an alien baby

Friedrich Nietzsche famously wrote in On Truth and Lies in a Nonmoral Sense that truth is “a movable host of metaphors, metonymies, and anthropomorphisms: in short, a sum of human relations which have been poetically and rhetorically intensified, transferred, and embellished, and which, after long usage, seem to a people to be fixed, canonical, and binding.” He likens truths to coins that have lost their embellishment. Given the complicated, contemporary industry of “fake news” (defined as news media with misleading,

Bibliography Management

shaherzadahmadi

Data, Pedagogy, Tools

Wooden desk strewn with loose papers and spiral notebooks

In high school, works cited pages always gave me pause. I would print the specifications of the bibliography style and take great care not to misplace a period or a comma. Invariably, it took me far longer than I expected. When I was in college, I started to use sites like Easybib. But by then, I had a lot more material to review and it wasn’t as simple as producing a works cited page. What I needed was an easier

You’re Invited: Spring Digital Pedagogy Showcase

Sarah Noble Frank

Events, News, Pedagogy

Poster for Digital Pedagogy Showcase. Event information provided in body text.

Please join members of the Digital Writing & Research Lab for the 2017 Spring Digital Pedagogy Showcase. What: A presentation of digital lesson plans and assignments, designed for writing courses and curricula by members of the Digital Writing & Research Lab. Pizza and beverages will be provided. Where: UNB 4.224 (Asian Cultures Room, Student Union) When: Friday, April 28, 1:30PM – 3:30PM Why: The incorporation of digital materials will strengthen any teaching portfolio, whether you’re applying for a teaching award

Lesson Plan: Digital Reproduction

J Brentlinger

Devices, Lesson Plans, Pedagogy

In 1935 Walter Benjamin wrote, “Around 1900 technical reproduction had reached a standard that not only permitted it to reproduce all transmitted works of art and thus to cause the most profound change in their impact upon the public; it also had captured a place of its own among the artistic processes.” This assignment musses with his assertion by creating a digital, “academic,” work of art. It asks students to produce an audio recording of his article “The Work of

Lesson Plan: Virtual Reality Apps

shaherzadahmadi

Lesson Plans, Pedagogy, Tools

Though the public has expressed interest in the commercial possibilities of Virtual Reality (VR) apps, less attention has been paid to VR’s educational value. This lesson plan allows students to explore what VR has to offer in music, art, and science. The question here is, of course, how does VR enhance the study of these diverse subjects? By offering a three dimensional perspective, students may reconceptualize music, art, and science as well as brainstorm how technology may transform education. Students