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Twine: The Meta Game

Team Twine was busy in the spring. Kendall, Lily, and I have been hard at work making some wonderful stuff for the DWRL. To help us along, we've read books and articles, held meetings and brainstorming sessions, developed our own materials and shared them with each other, facilitated Game Jams...

The New View-Master Takes on Augmented Reality; Should We Take it Into the Classroom?

We are, as others have pointed out, in the age of augmented reality. Whereas the twentieth century saw virtual reality develop in leaps and bounds, it is augmented reality that reigns supreme in the 2000s. Case in point: the View-Master. (more…)

Past the Littlefield Fountain: Turning Missing Statues Into Teaching Opportunities

Have you ever been planning a lesson, and the resource you're looking for isn't there? Maybe it's a YouTube video you saw that would be perfect, maybe it's just a simple handout. Either way, a missing resource can be extremely frustrating, especially if you didn't have time to check the...

Aggregation as Activism

Digital spaces have fashioned new identities or, more accurately, given new life to extant ones. Take, for instance, the troll. In “real life,” we might call this individual a bully, but clearly the perceived anonymity of the internet allows for criticism to become a perverse art form. Artists (broadly understood) online...